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Amuzing glitch, not sure if it can be fixed.

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Joubay

Member
Joined
Jan 8, 2011
Messages
6
Just wanted to share with everyone a glitch I encountered today, I build a small room and put a sign on the wall in the room. on the opposite side I placed a block and wanted to break it, I couldn't. Later on I realized that I had the sign directly behind the wall i was building on, and i took it down to see if that was the problem. And wouldn't you believe it, the block was destructible again. So to paraphrase, If you put a sign on a wall and build directly behind that wall you will not be able to destroy the block that shares the same horizontal space as the sign.:cool:
 
I must test this.

If (glitch == work)
{
cout << "GRIEF PROOF WALLS! WOOO!";
}
else
{
cout << "Aww...";
}

C++ answer ftw. XD.
 
So....make a 3 layer wall, put a sign in the middle on the wall, and wallah! No cuboid needed.
 
I must test this.

If (glitch == work)
{
cout << "GRIEF PROOF WALLS! WOOO!";
}
else
{
cout << "Aww...";
}

C++ answer ftw. XD.

lol, u forgot to #include <iostream.h>...XD
use printf its better...lol jk jk
 
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