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Map of land claims

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_Leprince

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Feb 8, 2011
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This may exist already.
Is there any way to see which land is claimed and which isn't?

I think it would be a good idea to have a world map with all the land claims boxed/circled out.
It could help planners, builders and newcomers alike.

I for one would like to know how far I am from my nearest neighbors.

If no such map exists, I volunteer to attempt to set one up.

I guess it would be a giant image file of the world map zoomed out just enough to make out the general areas the claims occupy. (zoom level 3 or 4)

This map would be useful in planning where to build stuff, to ensure adequate space between constructions.

This map would be useful for newcomers to choose a spot, and also to give them a sense of scale of their land claim.

The thing is, it would need to be updated quite frequently and available for everyone to see. I would need help with that.

What do you think?
 
Sounds like a good idea however it would create a lot of work for mods and yourself.
Everyones land should be bordered anyway to help with that problem and when making a land claim you should have checked out the area first for any buildings that may be there.

It would also have to be on something like the google map as a zoom level of 3 or 4 would be too far away for people to see so im not sure its even possible right now.
 
land claims are added and deleted daily so i dont really see the apeal on doing this. we have figured out a system that works so far. any defined google map with all the regions would be set square because of cuboids and whatnot. just outlineing everyones land with how their cobble is by the time your done with the claims you will have taken a month of time and the land claims would be outdated. also going through all those forums.. it would be anoying and a waste f time in the long run.
 
land claims are added and deleted daily so i dont really see the apeal on doing this.

Do you have numbers? (mostly for the daily deletion)

The map wouldn't have to be precise, that's the point, its to have a quick overview of the land occupation.
It would be a fast way to check if land is claimable.
-Do we have stats as to what percentage of the map is claimed?
-How do admins check to see if the land claimed in a land claim is claimable ? (still with me?)
Also, we could crowdsource its creation, it would only take a few trusted (active members) people to do it quite fast.
The big ressource drain is the creation of the map, with the positionning of existing land claims and that is what would be quickest.

I will make an example. BRB.
 
It wouldn't have to have the owner's name on it, we dont care about that.
Also, only the landclaims made properly (with the world map screenshot) would be mapped. <- This is supposed to be all of them.

The following file shows what it could look like ( with semi-random plots laid out, this is in no way officially representing anything)

Also, it could be that only the land claims that are established for some time and are active could be included.

http://img695.imageshack.us/i/examplecy.png
 
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the only example that i can think of is one i had made a while back. we have alot of land available but cant give a percentage on exact numbers per users..
 
I've already started on this 1 week back this suggestion was already thought of by birdonawire and I took in on as a challenge. realize that mid way thrue half the landclaims I was going to cover where not even used.

so this project is on hold and we will need to upgrade our reclaiming system (we are doing this and only the admins will have a say on this).

we will make the new system public once we move to 1.3

def do not work on a map at this point because it would have to come from a official source.

we thank you for your time and for the effort. and maybe once every thing has been worked out I will personaly include you into the system

but for now I don't think its a good idea for you to keep working on this.

as you can see this was a example of my work: prob 2 hrs into it.

mlop111.jpg
 
we thank you for your time and for the effort. and maybe once every thing has been worked out I will personaly include you into the system

Ok, I'd like to be kept in the loop then, my ingame username is _Leprince
 
Stuff I found in my researches:
Using the Marker Manager

Adding a large number of markers to a Google map may both slow down rendering of the map and introduce too much visual clutter, especially at certain zoom levels. The marker manager utility provides a solution to both of these issues, allowing efficient display of hundreds of markers on the same map and the ability to specify at which zoom levels markers should appear.
http://code.google.com/apis/maps/documentation/javascript/v2/overlays.html


Also:
http://lifehacker.com/#!264799/google-maps-mapplets-add-data-layers-to-your-map

It's in beta (lol).
 
Although i see cmd's point, i would love to see this implemented as well. i think the challenges propositioned could be overcome by using a layer based image editing tool such as photoshop (or GIMP **FREE**), where each land request is just a layer....you can easily remove layers if need be, and an up-to-date version of the map in a semi-transparent layer could be added any time. True, very time consuming to catch up the world, but easy to maintain once caught up. Plus its a creative server, so what a HUGE advantage of not having walls territories everywhere.
 
not every one those there work the right way. you would have to retouch as I did in mine. its very time consuming and then there are the reclaims.


the best option is layers over the google api but we have yet to find a solution that works well.
 
ok well if enough people are on board im sure the time-consuming part can be solved. i'd be willing to help out if needed.
 
Hey, I know its been a while since the last post but just wanted to let you guys know I've started work on developing a solution to this. Basically, the aim of the project is to add overlay stuff to the google map preferably without the use of any custom java scripts etc. Anyway, here's a couple screenshots of what I've got so far:

Example1.bmp


Example2.bmp


Kinda simplistic but I'm hoping with some work to be able to improve it etc. The problem is I kinda suck at HTML coding (and java for that matter) plus more ideas are always good so if you wanna contribute some ideas or offer some assistance drop me a PM and we'll have a brainstorming sesh or w/e :)
 
Lol there isn't too much of it atm :)

Anyway heres a quick progress update: I've had a little bit of luck with some sign parameters. Basically using the HTML its now reading the text from the signs and if it finds a certain set of symbols on the first line of the sign then instead of pasting the generic sign marker it pastes a cool little area corner icon (a heart atm). Now this on its own is of fairly limited use so I'm currently working on getting it to use the second line of the sign as the name of the area and the third line of the sign as a corner marker.

For example, line 1 would be my symbol marker which is currently \/\/, line 2 would say something like Spawn and line 3 would say something like 4 (indicating the bottom right corner or w/e). Now once all this is done and working (hope i can get it working) I'll need to add some code in to basically draw a square/rectangle connecting those points with some text in the middle saying spawn.

Now so far I've got a couple issues I may need help sorting:

Issue 1: Obviously we don't want everyone on the server having the ability to set these so I'm trying to devise a way to find out who placed the sign. So if the person who placed it was Yennage for example we would ignore everything (maybe even ping up a warning for the admins that Yennage is trying to abuse areas :) ) whereas if it was like MrJangles the code would go right ahead and add it to the map.

Issue 2: Its been a long time since I've done any HTML work so I may need some help getting the lines to draw between each of the four points to make a proper square

Issue 3: I suck at maths. This means I'll probably need some help devising an algorithm to find the centre of each region and placing the name text there (and maybe a way of placing the name above it if the centre is too small)

Issue 4: Again as I'm kinda rusty at HTML I may need some help with the validation. For example, preventing regions which don't have 4 points.

Now here's a list of stuff I'd love to implement but probably won't be able to:

1: The use of line 4 of the sign to specify the type of region, for example, towns so that the lines have custom colours (like red for spawn, blue for towns etc etc.)

2: A click event for each region allowing you to bring up some info about it e.g when it was set etc.

3: Probably impossible but a way of adding a login for mods which allows them to set borders through the browser

Anyway I'll add update posts as issues arise which i can guarantee they will :)
 
Hey useruser, at some point I'll need a few people to run some tests on the system and basically try and find some bugs/exploits so if you wanna help with that just drop me a PM sometime.

I also have an update to post. I've been experimenting with a new system of marking places on the map (hopefully a pre-cursor to being able to create regions and stuff). Anyway, here's how this new system works: Player places a sign in game where the first line is areaMarker then when the world map is loaded, all signs which have areaMarker in them show up as a different image (hoping to add some customisation to that in the future) and all other signs appear as normal.

Here's a screenshot of this in action below:
UpdatedExample.bmp


In the above image, the regular sign says "Random Test Sign" whereas the hearts are all signs which have areaMarker at the top. Still lots of work to be done though and the next challenge is adding different marker images based on what the second line of the sign says (for example a little building marker for towns, a little station marker for subway stations). PLUS I've still gotta try and find a way to prevent signs with areaMarker at the top showing up if they aren't placed by mods.

As always if anyone else wants to help (would be wicked if there's someone with some Java skillz) then reply to this post or drop me a PM :)
 
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