AssaultCommand
Well-known member
- Joined
- Jun 13, 2011
- Messages
- 781
- Thread Author
- #1
When I saw CheezyMarsBar14's thread yesterday, I felt like he hit the nail right on the head.
I got the idea that finally someone might understand what it feels like to be a regular player on this awesome server and decided to tell my story, too.
Here goes...
When I first bought minecraft, I was still rather sceptical that I'd actually like the game.
At first, I roamed around in single player without much luck, growing tired of dieing all the time and finding my way back to my home but learning how to play the game as well.
After a while though, I started trying out a few servers, most of which sucked because they were too confusing to get used to or the players on them were asses (haha, yeah, I know what you people type to tp to me), but I ended up on Minecraft Addicts somehow, and loved almost every second of playing on here. In a sense, Minecraft Addicts got me addicted to minecraft...
When I joined, back in May 2011, there was no such thing as a pvp world or a nether or even pve. There was only historic, with a thriving community that was always open to newcomers. I wasted my first few weeks in the outlands, which a lot of people here have never even seen, building a house out of sight and out of the way for travellers with tons of hidden chests and no signs, because those showed up on the map at the time, but it was fine because most people knew they did. After a while, when my house was done, I invited someone over that I'd been chatting with for a while. He tp'd to me, but just before I got the chance to type /tpaccept and press enter, RefinedCode sent a tp request, and griefed my house to pieces when he arrived. It was a sad day for me, but it forced me into getting a landclaim, and most of my stuff was still there after the griefing because RefinedCode sucked at looking behind the right walls.
On my first landclaim, I built the foundations for a town. It was located on the northwest corner of the world, so anyone could warp to it by typing /warp northwest. After a while, I invited Brantheminer to my town, and gave him one of the better plots to build on. This turned out to be a bad decision since after I logged out, he griefed the town to pieces.
Thankfully, some awesome people helped me clean all the stuff up that was left even after the rollback (sorry, I can't recall any names here... :/ ).
Anyways, I was getting a little ahead of time there with the griefing of my town since the factions came before that.
At first, I was very sceptical of the factions, I was just roaming around, taking treasure wherever I could find it. But that changed when I saw that NCR had changed their faction to be open. I saw an opportunity to raid, and I joined, trying to get acquainted with all the people first, to see where they hid their treasures. But after being in the faction for only about 30 minutes, my ambitions changed. I didn't want to raid the faction anymore, I wanted to lead it to victory, and within a few days, I was essentially second-in-command. I took charge of a lot of the projects that trailboss seemed to forget about sometimes. I had people place ladders on the top edge of the walls in order to keep the spiders out, I set up an alarm system to notify anyone of any intruders, and I set up the first few rooms for some of the members. When Trailboss wanted to build a base near spawn, I warned them that it would only be a liability to keep it up and running when our main base was already under attack, yet I helped out anyways. When both bases fell, I built the new base all by myself, with help from our members to deliver a lot of resources and the like. This new base was underwater, and practically invulnerable to outside attacks, yet Trailboss' policy to let tons of people in blew the base right out of the water a few weeks after it was put into use as someone on the inside blew most of the baracks section up. By now, most people inside and outside NCR came to me for any NCR related business, because Trailboss had been offline so much, and when he was online, most of his decisions backfired. Had Trailboss been on more often though, the explosion could have been prevented.
After this explosion, the moderators of NCR came together and we decided to begin a new faction, starting out with just Michaelavena, Jeff1741 and me, leaving leprince behind to take care of NCR while we were gone because Trailboss had been gone for months and if he came back I'd have to give him back his admin position of NCR because he had paid for it. After looking around at the possibilities, we joined CDN, which was AtomikDawn's faction at the time. We moved all of our resources over and Atomik made me admin, after which we renamed the faction to SAS (we have a giant list of suggestions for faction names, if anyone's interested). I can't say much about SAS, since we're still planning to come back someday if the factions go back to the way they used to be, but I can say that the base we were still working on when the world was closed was impenetrable, impossible to blow up from the inside and that we were never raided at all.
Then suddenly, everything had changed. It turned out that there was a hacker of some sorts that came on MCA and that he had messed up a lot of the worlds, including the factions world. Then we got to hear some BS about the factions world not working out well and that it was unfair and the like. We got a week to move our stuff over from that world to the build worlds and that was all we were essentially told about that. Many people left the server because of this one event. Months of hard work, gone in an instant, just because the staff thought that'd be the best way to solve the "stagnating" pvp world problem, when in fact, tons of people were still playing in it.
The replacement world, a temporary pvp town, was fun, and would've been great if it wasn't meant to replace factions. I've spent a long time in that world messing around with a bunch of people, trying to find spots to use to my advantage, but it became boring at an amazing rate and people stopped playing in it.
When season 2 came, I was very excited over the fact that they finally used the idea of multiple spawns that I had asked for ever since the first factions world was having problems with spawn campers. The multiple spawns turned out to be a disaster however, as quite a few people fell to their death on either the buildings or the stone border/fence around it. The new world lacked a central hub where players could meet and team up or just hang out with friends like the spawn town in the first season. It lacked a shop where you could buy armor, food, weapons or other miscellaneous things. It lacked a lot of things, and it didn't bring a lot of people back, even though factions became free, because it wasn't interesting at all. Plenty of other factions servers have way more to offer, and at least those get more players to fight with/against.
Then Civ came around, which seemed interesting at first, but because it came unannounced and as a surprise to most people, it didn't really come across as fair when it was announced that there would only be 4 factions. Not to mention we weren't allowed to claim land according to Yennage, and we weren't allowed to ally other factions either.
When news finally came out that it was only a testing world, and it would likely only stay for one week, I was happy and looking forward to the new world that would replace Civ. Yet even now, as I'm typing this, Civ is still around.
Moving away from the pvp worlds topic, I'd like to say that the Build world and the PvE worlds were great ideas, and have been executed excellently. There's almost no griefing happening in the Build world, and there's plenty of resources for everyone in their own plots, and what they can't get via the Build world, they can get via PvE.
PvE is a great solution for all the new players that don't want to claim a land claim as soon as they join, but don't want to get murdered in pvp either. It is usually a friendly place for players to get together, but with griefing allowed, it did leave a lot of kids very sad as they saw their houses being raided right in front of them. But at least they're told to get a land claim to build on in the future, which most of them do after such griefing has taken place.
When I first claimed a plot in the Build World, there were a lot of plots to choose from. I took my time and explored quite a few of them via the map and by just walking over to them to inspect the terrain. In the end the claim I got is one that I'm very happy with. I've not come close to using most of it because I haven't been able to start any big builds due to stuff happening in real life, but I love the terrain and I see plenty of potential in it.
Nwaps too, was a great idea that still gets attracts quite a lot of people who're willing to explore it. I remember when I first found the first entrance to Nwaps, with Fista following right behind me. When I found the portal that lead to the other world, Fista sprinted right through it, which made him the first person to go there and me the first person to find the way in, aside from the people that helped build it and test it. I've spent several hours in those damn tunnels, seeing so many interesting things through just a few chunk errors. So many places I haven't the slightest clue of how to get to.
Now that you know what MCA means to me, I want to tell you that lately, it's been disappointing me. Factions, or pvp, hasn't ever been as fun as it was during season 1. These new versions and ideas are too limiting and take the freedom out of the fun. In my opinion, the best way to go would be to either bring back the setup from season 1 or just season 1 alltogether with the entire world. Of course it'll take some time to become popular again, and of course it might lose a few players (especially during the holidays, when most of the people are away) over time, but the new solutions aren't any better and aren't any fun. A few people here would expect me to rant about the obscurity regarding the donations and why CommanderFluffy and MsCommanderFluffy were banned, but that would just make this another thread about that, and there's plenty of those around. I just want people to know what MCA means to me so that they know where I'm coming from when I make suggestions or critisize things. I also want people to write their own stories just like I did (but maybe not as long as my wall of text
) so people can finally see what MCA means to the people that play on it. Maybe this will solve things, maybe it won't, but at least people will know what we think of what has been happening.
TL;DR Go back and read that wall of text, you lazy person!
I got the idea that finally someone might understand what it feels like to be a regular player on this awesome server and decided to tell my story, too.
Here goes...
When I first bought minecraft, I was still rather sceptical that I'd actually like the game.
At first, I roamed around in single player without much luck, growing tired of dieing all the time and finding my way back to my home but learning how to play the game as well.
After a while though, I started trying out a few servers, most of which sucked because they were too confusing to get used to or the players on them were asses (haha, yeah, I know what you people type to tp to me), but I ended up on Minecraft Addicts somehow, and loved almost every second of playing on here. In a sense, Minecraft Addicts got me addicted to minecraft...
When I joined, back in May 2011, there was no such thing as a pvp world or a nether or even pve. There was only historic, with a thriving community that was always open to newcomers. I wasted my first few weeks in the outlands, which a lot of people here have never even seen, building a house out of sight and out of the way for travellers with tons of hidden chests and no signs, because those showed up on the map at the time, but it was fine because most people knew they did. After a while, when my house was done, I invited someone over that I'd been chatting with for a while. He tp'd to me, but just before I got the chance to type /tpaccept and press enter, RefinedCode sent a tp request, and griefed my house to pieces when he arrived. It was a sad day for me, but it forced me into getting a landclaim, and most of my stuff was still there after the griefing because RefinedCode sucked at looking behind the right walls.
On my first landclaim, I built the foundations for a town. It was located on the northwest corner of the world, so anyone could warp to it by typing /warp northwest. After a while, I invited Brantheminer to my town, and gave him one of the better plots to build on. This turned out to be a bad decision since after I logged out, he griefed the town to pieces.
Thankfully, some awesome people helped me clean all the stuff up that was left even after the rollback (sorry, I can't recall any names here... :/ ).
Anyways, I was getting a little ahead of time there with the griefing of my town since the factions came before that.
At first, I was very sceptical of the factions, I was just roaming around, taking treasure wherever I could find it. But that changed when I saw that NCR had changed their faction to be open. I saw an opportunity to raid, and I joined, trying to get acquainted with all the people first, to see where they hid their treasures. But after being in the faction for only about 30 minutes, my ambitions changed. I didn't want to raid the faction anymore, I wanted to lead it to victory, and within a few days, I was essentially second-in-command. I took charge of a lot of the projects that trailboss seemed to forget about sometimes. I had people place ladders on the top edge of the walls in order to keep the spiders out, I set up an alarm system to notify anyone of any intruders, and I set up the first few rooms for some of the members. When Trailboss wanted to build a base near spawn, I warned them that it would only be a liability to keep it up and running when our main base was already under attack, yet I helped out anyways. When both bases fell, I built the new base all by myself, with help from our members to deliver a lot of resources and the like. This new base was underwater, and practically invulnerable to outside attacks, yet Trailboss' policy to let tons of people in blew the base right out of the water a few weeks after it was put into use as someone on the inside blew most of the baracks section up. By now, most people inside and outside NCR came to me for any NCR related business, because Trailboss had been offline so much, and when he was online, most of his decisions backfired. Had Trailboss been on more often though, the explosion could have been prevented.
After this explosion, the moderators of NCR came together and we decided to begin a new faction, starting out with just Michaelavena, Jeff1741 and me, leaving leprince behind to take care of NCR while we were gone because Trailboss had been gone for months and if he came back I'd have to give him back his admin position of NCR because he had paid for it. After looking around at the possibilities, we joined CDN, which was AtomikDawn's faction at the time. We moved all of our resources over and Atomik made me admin, after which we renamed the faction to SAS (we have a giant list of suggestions for faction names, if anyone's interested). I can't say much about SAS, since we're still planning to come back someday if the factions go back to the way they used to be, but I can say that the base we were still working on when the world was closed was impenetrable, impossible to blow up from the inside and that we were never raided at all.
Then suddenly, everything had changed. It turned out that there was a hacker of some sorts that came on MCA and that he had messed up a lot of the worlds, including the factions world. Then we got to hear some BS about the factions world not working out well and that it was unfair and the like. We got a week to move our stuff over from that world to the build worlds and that was all we were essentially told about that. Many people left the server because of this one event. Months of hard work, gone in an instant, just because the staff thought that'd be the best way to solve the "stagnating" pvp world problem, when in fact, tons of people were still playing in it.
The replacement world, a temporary pvp town, was fun, and would've been great if it wasn't meant to replace factions. I've spent a long time in that world messing around with a bunch of people, trying to find spots to use to my advantage, but it became boring at an amazing rate and people stopped playing in it.
When season 2 came, I was very excited over the fact that they finally used the idea of multiple spawns that I had asked for ever since the first factions world was having problems with spawn campers. The multiple spawns turned out to be a disaster however, as quite a few people fell to their death on either the buildings or the stone border/fence around it. The new world lacked a central hub where players could meet and team up or just hang out with friends like the spawn town in the first season. It lacked a shop where you could buy armor, food, weapons or other miscellaneous things. It lacked a lot of things, and it didn't bring a lot of people back, even though factions became free, because it wasn't interesting at all. Plenty of other factions servers have way more to offer, and at least those get more players to fight with/against.
Then Civ came around, which seemed interesting at first, but because it came unannounced and as a surprise to most people, it didn't really come across as fair when it was announced that there would only be 4 factions. Not to mention we weren't allowed to claim land according to Yennage, and we weren't allowed to ally other factions either.
When news finally came out that it was only a testing world, and it would likely only stay for one week, I was happy and looking forward to the new world that would replace Civ. Yet even now, as I'm typing this, Civ is still around.
Moving away from the pvp worlds topic, I'd like to say that the Build world and the PvE worlds were great ideas, and have been executed excellently. There's almost no griefing happening in the Build world, and there's plenty of resources for everyone in their own plots, and what they can't get via the Build world, they can get via PvE.
PvE is a great solution for all the new players that don't want to claim a land claim as soon as they join, but don't want to get murdered in pvp either. It is usually a friendly place for players to get together, but with griefing allowed, it did leave a lot of kids very sad as they saw their houses being raided right in front of them. But at least they're told to get a land claim to build on in the future, which most of them do after such griefing has taken place.
When I first claimed a plot in the Build World, there were a lot of plots to choose from. I took my time and explored quite a few of them via the map and by just walking over to them to inspect the terrain. In the end the claim I got is one that I'm very happy with. I've not come close to using most of it because I haven't been able to start any big builds due to stuff happening in real life, but I love the terrain and I see plenty of potential in it.
Nwaps too, was a great idea that still gets attracts quite a lot of people who're willing to explore it. I remember when I first found the first entrance to Nwaps, with Fista following right behind me. When I found the portal that lead to the other world, Fista sprinted right through it, which made him the first person to go there and me the first person to find the way in, aside from the people that helped build it and test it. I've spent several hours in those damn tunnels, seeing so many interesting things through just a few chunk errors. So many places I haven't the slightest clue of how to get to.
Now that you know what MCA means to me, I want to tell you that lately, it's been disappointing me. Factions, or pvp, hasn't ever been as fun as it was during season 1. These new versions and ideas are too limiting and take the freedom out of the fun. In my opinion, the best way to go would be to either bring back the setup from season 1 or just season 1 alltogether with the entire world. Of course it'll take some time to become popular again, and of course it might lose a few players (especially during the holidays, when most of the people are away) over time, but the new solutions aren't any better and aren't any fun. A few people here would expect me to rant about the obscurity regarding the donations and why CommanderFluffy and MsCommanderFluffy were banned, but that would just make this another thread about that, and there's plenty of those around. I just want people to know what MCA means to me so that they know where I'm coming from when I make suggestions or critisize things. I also want people to write their own stories just like I did (but maybe not as long as my wall of text

TL;DR Go back and read that wall of text, you lazy person!
