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World Map Updated!

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Yennage

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Jan 19, 2011
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Hey guys, remember how signs weren't updating on the map? Turns out the reason was because I hadn't updated my code to be compatible with the new plugin (my bad!). Anyway, this problem is now a thing of the past, the map is now bang up to date (literally very latest versions of everything) and is ready for updates etc.

With this being the case I figured I'd give a brief (rambling) rundown of the new features with the help of this image:

Qz00f.jpg


Ok first off you'll notice that funky new search bar at the top. This is one of the biggest new features (thanks to the plugin author for this one!) To use it, just enable signs, and start typing in the box. You can then click the sign it shows and instantly jump to where that sign is (protip: don't use signs that say vault/secret in your vaults!)

The eagle eyed among you will also have noticed that the world map links are different. That's right I'm afraid this means all old world map links will need to be updated (thanks plugin author!) I tried for literally about 2 hours to get it to accept the old links too but sadly I failed :( However, the new links do have the benefit of including co-ords.

There's also a new Spawn button in the top right corner. Clicking this will cause you to jump to spawn which imho is a little pointless but it's there if you need it :)

You'll also see the new Starry markers. These indicate the region centres and are colour coded/enabled by default. They can however, be turned off in the same way as all the others. You can also click em to get some info on the region like the RM, the name etc. Btw apologies for my spelling of centre!

The towns and warps markers are basically identical to how they were before save for the removal of the centre warp marker (spawn marker is there so it wasn't really needed) and a bit of housekeeping on the town markers.

As well as all this, the plugin has incorporated a co-ordinates feature (similar to what we had running on the old map where you clicked for co-ords) except it now updates whenever you move your mouse although if you guys want I should be able to change it back to the old clicky system.

Anyway other than that the only thing to add is that now signs SHOULD update (they're up to date at the moment so fingers crossed) and apologies again for the broken links!
 
Weird cache issue, I cleared it and now I can see the option, funny that all the other things updated fine without clearing it.

:?
 
Tyvm for all the feedback guys! Apologies for your issues nineteen I meant to put in my original post that you might have to clear your cache. Just gonna whack in another quick update:

First off you'll notice the Spawn button at the top is gone, basically this is because it was getting a little crowded up there but if you guys want it back please let me know!

Secondly you'll notice that if you click Signposts you'll get a list of regions as well as the old All function. This allows you to only show signs in certain regions (which I'm hoping will save you some time when you're looking for signs)

Finally, you'll notice a landclaims button. This is still currently a work in progress so for the time being the only regions which have it are Rural and Parkway.

Hope this helps!
 
Awesome, love it! I have a few more claims/changes to add to my claims list. Is the format you want them in the same as it was, or has it changed with the update?

oh and thanks this is so sweet, can't wait for all regions to do their claims.

-19Grfs-
 
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