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PvP Logging Rule

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sbdchd

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Feb 14, 2012
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PvP Logging

I propose that PvP Logging be deemed ban-able because in my opinion "logging" is something which ruins the fighting in the PvP worlds. I believe that the potential of being banned would reduce PvP logging since losing 400 caps of stuff is not worth the risk of a ban, for most people. I do understand that this could be hard to police but with the use of programs such as fraps, it could mostly be policed by players. I think this rule would dramatically increase the number of reports but the point is to save PvP on the server.
 
As astra said this can happen .

As a ban able offence I don't think so. As for policing it its not worth the time involved for the most part.

On that thought, your pack slamming of the new people joining the server should not be allowed. Do you really think its fair that they've been on the server all of 30 minutes maybe got some stuff only to be slaughtered by a mob with diamond armor and splash potions?

Food for thought.
 
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The point of this thread is not to point fingers at what people do in PvP but instead to resolve a huge problem in PvP worlds. What is the likelihood of people "crashing" right as they are about to die or "crash" right as they log in and slowly make their way to the safe-zone with the three second login immunity. With the implementation of this rule, people would be less likely to PvP log because of the potential for a ban, so PvP does not need to be heavily monitored by staff.
 
maybe staff can jail them for 30 mins or so..and if they do it again it wil be double jail time:D
 
I've said it before to people in game but implementing a "pvp log and you're banned" policy is incredibly harsh, and has the following issues:

1 - Minecraft's GUI means the disconnect button is incredibly close to the back to world button on the type of screen that you want to dismiss quickly, being 20 pixels off with a mouse click away from a ban at all times is a rather grim prospect.

2 - This cannot be considered a "standard" rule of minecraft that something like "no hacking" or "no griefing" can be, which means we'll be seeing a whole bunch of people banned their first time on the server (before you bring it up, yes we could put up a sign but the kind of people who skip them are probably a majority of the pvp loggers)

3 - Assuming we're kicking this one log = ban idea in the head and analysing something more reasonable at what point do we draw the line and where will this be kept track of? Is it 3 pvp logs for a ban? For example, imagine you make the previously mentioned mouse clicking mistake three times over three months and are a regular and longtime member, surely you're going to feel more than a bit aggrieved with a ban?

4 - Its been mentioned before but who is keeping track of this seeing as it basically requires an eye-witness present. You mention in your post that it could be policed by users but that would effectively require a recording running at a sufficiently high resolution for long periods of time. This means that each time you're a victim of combat logging you'll be heading to your videos folder, finding the correct file, editing it, exporting it (for the sake of file size) uploading it and then posting a report every single time. You'll probably feel this is something you'd be willing to do but remember with constant new users you'll be keeping this up for the foreseeable future whilst other users who don't have the pc spec or ability to do this will effectively be on their own.

To conclude, I feel this thread smacks a little of you being a victim of combat logging and heading straight to the forums to post this in the heat of the moment whereas sometimes it's best to take a step back and review the options. I'm not saying that combat logging isn't annoying / a problem, the key is finding a solution that's reasonable and appropriate. Ideally wouldn't this be something that's preventative? (quick heads up: the logout "ghost player stays for x seconds" plugin doesn't work with our inventory system) rather than simply relying on reports and bans.

Btw if there's anything you'd like to discuss/take issue with in my post, feel free to drop it here or talk with me in-game/vent.
 
1. Due to a recent update in minecraft the back to world button and disconnect buttons are much farther apart most likely for the very reason you stated. e.g.
2012-09-18_12.58.45.png


2. On most PvP servers PvP logging is considered illegal. There could be an addition to the MOTD to remind new players about this rule or even a worldguard region description.

3. You could tell with video evidence whether the player in question was simply afk or in the heat of combat and then suddenly logged out.

4. I am not the soul person that would be policing this rule it would be many other players too. The main intention of this rule is to discourage PvP logging all together so constant policing would not be needed.

To conclude, I feel this thread smacks a little of you being a victim of combat logging and heading straight to the forums to post this in the heat of the moment whereas sometimes it's best to take a step back and review the options.
This is just a suggestion because PvP logging is always being whined about on the server if you haven't noticed. Also this is in the suggestion/technical support section not the reports.
 
TLDR:
1. GUI can mean mistakes
2. Can't be a standard rule as each case is individual, and also people don't always read them.
3. Hard to know where to draw the line with bans (refer to 2)
4. Video evidence requires relatively high spec systems, and is very demanding on your computer when used for long periods of time. Also using video as evidence is a fairly long winded process.
 
just so that every one knows I was the one that asked him to post this after a long discusstion on vent with every one about it and to move it over to the forums to bring it to light.

I'm not saying that one party is right over the other all I'm saying is lets keep it to the point of pvp logging. :)

weeeee
 
@MonsterTrain
1. I do not understand why someone would be going into the menu in the middle of combat "Oh hey I think it is a good time to change my video settings in the middle of combat" *sarcasm*

2. The cases are not individual since they would all involve the same rule. Also ignorance of the law does not make you above the law.

3. The point of PvP logging being bannable is to prevent the problem all together.

4. It does not require that high spec of a system but it is true that not everyone will be able to record. However the threat that someone might be recording will definitely discourage PvP logging.
 
I believe this would work really well since people would now have to take a risk. Also, if your in ventrilo and someone in your room pvp logs... you can tell if its on purpose or not , obviously this isnt likely to happen, but its just one of the ways to tell if it was on purpose. Another way of telling is if someone was just hit by two pots, runs, pauses for a second then logs off.
 
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