trexation
Member
- Joined
- Apr 6, 2014
- Messages
- 7
- Thread Author
- #1
The Background Info
Reclaiming is a major part of keeping the server clean, healthy, and active. The problems arise when older players log back on 6 months to a year later and their plots have been over claimed. This recently happened to me. I had been a long time and very active player for a while when my good friend Deutschland63 got temp banned for a month. Deutchland and I got involved in other server, but eventually came back. When I logged on to the server I found my plot taken over by neodragonkiller. The arguments that fallowed my return inspired the staff to make changes, and I am here to make my suggestions.
Defining the Problems
There are may a problem with the reclaiming process, such as, but not limited to the list below.
- Developed plots only take 6 months of inactivity, that means that if dph went offline for 6 months his large storage room and casino would be taken over and all his materials donated to the community storage.
- Reclaiming a plot takes even less planing than claiming the plot, here is an example post, "I would like to reclaim plot n19e34 since i am the only active player on that plot i would like to claim owner ship of it." Even the "I's are not upper case. Reclaiming a developed plot should be much more difficult.
- Some people try to reclaim for a chance to get the items, mooshroms / horses, or blocks from someone else's build.
Any problems that I failed to addresses? Please leave a post below, I would like to see more community involvement in the development of better rules.
Defining Developed
What is a developed plot? Well maybe we need a better description. My suggestion is to first define a building / structure.
Blocks - Any block not found in nature / A block placed in a intelligent manner not created by nature or to transform nature.
Simple Structure - >50 blocks to 100 blocks Ex. Large Tent, Lenor House, Harold, etc
Structure -100 blocks to 1000 blocks Ex. House Larger building, The most common Structure
Large Structure - 1000 blocks to 2500 blocks Ex. The CSP exchange, Lenor Ice Scating arena, A giant building
HUGE Structure - 2500< blocks Ex. A castle wall, A small house, dph's Casino
But then, can we simply sort a plot into developed and not developed? I suggest several different classifications.
Undeveloped - Not much going on, looks very similar to the way the world was generated. Maybe one or two Simple Structures and a few chests.
Marginally developed - A structure or two, and a few Simple Structures , >20 chests.
Developed 60+ - Lots of Structures, so that the space is filled, and that no gap of more than 40 blocks is between the perimeter Structures. OR no gap of no more than 70 blocks is between a Large Structure's perimeter and any other type of Structure. OR one or more huge structures. This would be considered what is required for a new plot
Developed 0-256 - Structures can also be found underground (around 3 Structures or one large Structure), farms and such.
Developed Connected -The plot shows may connections with other plots nearby (the nearby plots must be developed 60+ or greater) owned by other players that have not been offline for more than 1 year, The plot must also either developed 60+ or developed 0-256. When saying "Connections with other plots" I mean that several structures are built across the line, that road networks connect the plots, an artificial biome is present in both plots, or one large structure is built across the two plots. This would make said Developed 60+ plot or Developed 0-256 Plot a DevelopedC 60+ / 0-256.
Redefined Reclaiming Times
The next general step is to define the amount of time a player must be gone in order to reclaim their plot.
Undeveloped - 2 Months, 1 staff resolves the reclaim.
Marginally Developed - 4 Months, Members of the plot may file a reclaim a week before everyone else. 1 Staff resolves the reclaim.
Developed 60+ - 8 Months, Members of the plot can file a reclaim a week before everyone else. Special care is taken to store all materials in temp storage for 4 months. 2 Staff handle the reclaim.
Developed 0-256 - 18 Months, Members do not get any early claim privileges, all material stored in temp storage for 6 months. 2 Staff handle reclaim.
DevelopedC - 2 Years, very similar to Developed 0-256. The plot the plot in question is connected to, must have the owner offline for 1 year or you must have their permission to overtake the plot in question. All Items are moved to temp storage for 6 months. 2 Staff, and connected plot owner handle the reclaim unless the owner is offline for greater than a year.If that is the case, then 3 staff are required to handle the reclaim.
Format for reclaiming
Clearly reclaiming a DevelopedC plot should not be so simple as "I would like to reclaim plot n19e34 since i am the only active player on that plot i would like to claim owner ship of it." So what Should the new regulations be?
Please fill out the fallowing chart if you would like to reclaim a plot. For a more detailed explanation of reclaiming please visit (Link to this Post). You must have more than a sentence.
Minecraft Username:
Plot Number:
Previous Owner:
Aprox Last Seen Date:
Development Rating: (Ask Staff to Check it)
Connection to Plot: (Member, Previous Owner, Nearby Plot Owner, ME WANTZ IT!)
The Plan: (several sentences to a paragraph at least! Pictures are good)
The Reason: (Why this Plot)
Rules Regarding Plot Reclaims
-The Owner must be offline for an extended period of time.
- If the owner re-appears within 1 month of reclaiming a plot, you must return the plot to the original owner.
- You must fallow your original plan somewhat.
- You may not reclaim a plot to simply grief it.
- You must donate all items from the plot to the community storage.
- Any Original Rules
The not so Grand Conclusion
I hope this large post helps clearly define what I wish the new system to be. I know this may seem a little complex but I think that reclaiming should be something difficult, and that rather than reclaim a plot you go and get yourself a plot. I hope that this aids the staff in making a new set of rules. Please leave what you think down below and also leave your own ideas, I would be glad to hear them, please leave a your vote! Have a good day, and thanks for reading.
Ps - You catch my trick? "HUGE Structure - 2500< blocks Ex. A small house"
Ps - You catch a ride on my roller coaster yet? Ask me if you want to try it out!
Reclaiming is a major part of keeping the server clean, healthy, and active. The problems arise when older players log back on 6 months to a year later and their plots have been over claimed. This recently happened to me. I had been a long time and very active player for a while when my good friend Deutschland63 got temp banned for a month. Deutchland and I got involved in other server, but eventually came back. When I logged on to the server I found my plot taken over by neodragonkiller. The arguments that fallowed my return inspired the staff to make changes, and I am here to make my suggestions.
Defining the Problems
There are may a problem with the reclaiming process, such as, but not limited to the list below.
- Developed plots only take 6 months of inactivity, that means that if dph went offline for 6 months his large storage room and casino would be taken over and all his materials donated to the community storage.
- Reclaiming a plot takes even less planing than claiming the plot, here is an example post, "I would like to reclaim plot n19e34 since i am the only active player on that plot i would like to claim owner ship of it." Even the "I's are not upper case. Reclaiming a developed plot should be much more difficult.
- Some people try to reclaim for a chance to get the items, mooshroms / horses, or blocks from someone else's build.
Any problems that I failed to addresses? Please leave a post below, I would like to see more community involvement in the development of better rules.
Defining Developed
What is a developed plot? Well maybe we need a better description. My suggestion is to first define a building / structure.
Blocks - Any block not found in nature / A block placed in a intelligent manner not created by nature or to transform nature.
Simple Structure - >50 blocks to 100 blocks Ex. Large Tent, Lenor House, Harold, etc
Structure -100 blocks to 1000 blocks Ex. House Larger building, The most common Structure
Large Structure - 1000 blocks to 2500 blocks Ex. The CSP exchange, Lenor Ice Scating arena, A giant building
HUGE Structure - 2500< blocks Ex. A castle wall, A small house, dph's Casino
But then, can we simply sort a plot into developed and not developed? I suggest several different classifications.
Undeveloped - Not much going on, looks very similar to the way the world was generated. Maybe one or two Simple Structures and a few chests.
Marginally developed - A structure or two, and a few Simple Structures , >20 chests.
Developed 60+ - Lots of Structures, so that the space is filled, and that no gap of more than 40 blocks is between the perimeter Structures. OR no gap of no more than 70 blocks is between a Large Structure's perimeter and any other type of Structure. OR one or more huge structures. This would be considered what is required for a new plot
Developed 0-256 - Structures can also be found underground (around 3 Structures or one large Structure), farms and such.
Developed Connected -The plot shows may connections with other plots nearby (the nearby plots must be developed 60+ or greater) owned by other players that have not been offline for more than 1 year, The plot must also either developed 60+ or developed 0-256. When saying "Connections with other plots" I mean that several structures are built across the line, that road networks connect the plots, an artificial biome is present in both plots, or one large structure is built across the two plots. This would make said Developed 60+ plot or Developed 0-256 Plot a DevelopedC 60+ / 0-256.
Redefined Reclaiming Times
The next general step is to define the amount of time a player must be gone in order to reclaim their plot.
Undeveloped - 2 Months, 1 staff resolves the reclaim.
Marginally Developed - 4 Months, Members of the plot may file a reclaim a week before everyone else. 1 Staff resolves the reclaim.
Developed 60+ - 8 Months, Members of the plot can file a reclaim a week before everyone else. Special care is taken to store all materials in temp storage for 4 months. 2 Staff handle the reclaim.
Developed 0-256 - 18 Months, Members do not get any early claim privileges, all material stored in temp storage for 6 months. 2 Staff handle reclaim.
DevelopedC - 2 Years, very similar to Developed 0-256. The plot the plot in question is connected to, must have the owner offline for 1 year or you must have their permission to overtake the plot in question. All Items are moved to temp storage for 6 months. 2 Staff, and connected plot owner handle the reclaim unless the owner is offline for greater than a year.If that is the case, then 3 staff are required to handle the reclaim.
Format for reclaiming
Clearly reclaiming a DevelopedC plot should not be so simple as "I would like to reclaim plot n19e34 since i am the only active player on that plot i would like to claim owner ship of it." So what Should the new regulations be?
Please fill out the fallowing chart if you would like to reclaim a plot. For a more detailed explanation of reclaiming please visit (Link to this Post). You must have more than a sentence.
Minecraft Username:
Plot Number:
Previous Owner:
Aprox Last Seen Date:
Development Rating: (Ask Staff to Check it)
Connection to Plot: (Member, Previous Owner, Nearby Plot Owner, ME WANTZ IT!)
The Plan: (several sentences to a paragraph at least! Pictures are good)
The Reason: (Why this Plot)
Rules Regarding Plot Reclaims
-The Owner must be offline for an extended period of time.
- If the owner re-appears within 1 month of reclaiming a plot, you must return the plot to the original owner.
- You must fallow your original plan somewhat.
- You may not reclaim a plot to simply grief it.
- You must donate all items from the plot to the community storage.
- Any Original Rules
The not so Grand Conclusion
I hope this large post helps clearly define what I wish the new system to be. I know this may seem a little complex but I think that reclaiming should be something difficult, and that rather than reclaim a plot you go and get yourself a plot. I hope that this aids the staff in making a new set of rules. Please leave what you think down below and also leave your own ideas, I would be glad to hear them, please leave a your vote! Have a good day, and thanks for reading.
Ps - You catch my trick? "HUGE Structure - 2500< blocks Ex. A small house"
Ps - You catch a ride on my roller coaster yet? Ask me if you want to try it out!