Godspeedz
Well-known member
- Joined
- Oct 18, 2010
- Messages
- 1,325
i like the idea but what whit mushtown ?¿ and all the other towns
I'm guessing you didn't read the whole thread. Does "No enviromental damage" ring any bells?
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i like the idea but what whit mushtown ?¿ and all the other towns
I'm guessing you didn't read the whole thread. Does "No enviromental damage" ring any bells?![]()
Having a way to harvest bonemeal without buying it from the shop is also a huge bonus. As long as the mobs can't hurt us or our creations, keeping them would only benefit our community and allow us to enjoy minecraft to the fullest.
I'm guessing you didn't read the whole thread. Does "No enviromental damage" ring any bells?![]()
I bet most of the people who voted no didn't read that there's no environmental damage from creepers.
If we use mobs, there will be people harvesting the items so we better not allow mob-drops to be sellable, maybe even crafts using those items. Also, although it may be a little bit interesting, I think mobs with /god mode would be pretty pointless. Perhaps only admins/members should have god mode available? Maybe god mode shouldn't be available but in certain areas?
we arent really strictly a creative server though we are creative/survival
I don't understand why there will be no environmental damage from creepers...as I said earlier, the ssploding bush monsters can cause damage, can't they?